> cat /help/war
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WAR SYSTEM
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STARTING WARS:
1. war on as a ghost
2. Need 2+ players ready
3. push button to start
4. 60 sec countdown begins
5. vote <ffa|team|bvr> during countdown
WAR TYPES:
- FFA - Free for all
- TEAM - Two teams
- BVR - Best vs Rest
WAR PHASES:
1. Countdown (60s) - Vote type
2. Class select (30s)
3. Battle - Last one standing
4. Arena shrinks - Forces combat
5. Victory & reboot
CLASSES: Use class <name>
- fighter - Tank (+50% HP, shield, rage)
- mage - Caster (+50% SP, fireball, meteor, gate)
- hunter - Scout (track, stealth, escape)
- kamikaze - Berserker (3x damage, explode)
GERKIN SPIRIT:
First kill gets it. Powers:
- gerkin goto/kill/target
- Enhanced damage & following
WAR DOGS:
Spawn and hunt players!
COMMANDS:
war on/off, push button, vote
class, warstatus, alive
watch, wars, blick
TIPS:
- Blood heals full HP/SP
- Arena damage increases
- Coordinate in team wars
- Manage resources wisely
See: help <class> for details
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